SimCity Societies Mobile
Requirements: Tested on HTC S710....not sure other
Overview: Build and manage the city of your dreams! Choose a range of building types - homes, leisure spots, workplaces and industrial sites. Determine the look and feel of your society, from police state to liberal utopia. Unlock new buildings to advance and help your society evolve. Respond to disasters, manage assets wisely, and your city will thrive. With multiple difficulty levels, unique scenarios, and helpful tutorials, SimCity Societies gives you the power to shape society! Inspired by the PC game.
Overview: Build and manage the city of your dreams! Choose a range of building types - homes, leisure spots, workplaces and industrial sites. Determine the look and feel of your society, from police state to liberal utopia. Unlock new buildings to advance and help your society evolve. Respond to disasters, manage assets wisely, and your city will thrive. With multiple difficulty levels, unique scenarios, and helpful tutorials, SimCity Societies gives you the power to shape society! Inspired by the PC game.
Compatibility
It’s compatible with non-(W)VGA Pocket PC’s and MS Smartphones, both QVGA (Portrait) and 176*220 ones. (On Landscape MS Smartphones, the 176*220 version MIGHT work – but don’t even give a try to the QVGA one because it’s Portrait). It’s also compatible with the Nokia N95.
If you have a QVGA device, make sure you get the as the s60v3 QVGA-compatible advertised version. If, on the other hand, you have a 176*220 MS Smartphone, get the version meant for the Sony-Ericsson W810. These are different because the game engine doesn't use dynamic resizing.
As far as other Windows Mobile MIDlet managers are concerned, it doesn’t run under Jblend (at least the installable version of it; I haven’t tested it on models coming with Jblend as a factory-installed, OEM MIDlet manager) and also incompatible with TAO (not that anyone would want to play a full-screen game in TAO, which doesn't support full screen execution...). It, as has already been pointed out, has no problems with Jbed.
I don’t recommend it for (W)VGA Pocket PC users because even the largest, QVGA version will only occupy the upper left quarter of the screen – if it starts at all (it has frozen on me on the Dell Axim x51v; haven’t tested it on other VGA devices).
More info
Download Instructions:
1. Install Esmertec Jbed Java engine from .CAB file.
2. Install game from within Java engine.
It’s compatible with non-(W)VGA Pocket PC’s and MS Smartphones, both QVGA (Portrait) and 176*220 ones. (On Landscape MS Smartphones, the 176*220 version MIGHT work – but don’t even give a try to the QVGA one because it’s Portrait). It’s also compatible with the Nokia N95.
If you have a QVGA device, make sure you get the as the s60v3 QVGA-compatible advertised version. If, on the other hand, you have a 176*220 MS Smartphone, get the version meant for the Sony-Ericsson W810. These are different because the game engine doesn't use dynamic resizing.
As far as other Windows Mobile MIDlet managers are concerned, it doesn’t run under Jblend (at least the installable version of it; I haven’t tested it on models coming with Jblend as a factory-installed, OEM MIDlet manager) and also incompatible with TAO (not that anyone would want to play a full-screen game in TAO, which doesn't support full screen execution...). It, as has already been pointed out, has no problems with Jbed.
I don’t recommend it for (W)VGA Pocket PC users because even the largest, QVGA version will only occupy the upper left quarter of the screen – if it starts at all (it has frozen on me on the Dell Axim x51v; haven’t tested it on other VGA devices).
More info
Download Instructions:
1. Install Esmertec Jbed Java engine from .CAB file.
2. Install game from within Java engine.
1 comments :
thank so much :D
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